Optimise Tlas building - #9961
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I don’t know much about ray tracing or this part of the code, so here are a couple of comments aimed at improving the comprehensibility of the code.
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Connections
First step on #9946
Description
Some low hanging fruit optimisations which save a few miliseconds (total ~7 ms in an initially 17-19 ms function)
Testing
existing tests should cover this
Squash or Rebase?
Squash
Checklist
wgpumay be affected behaviorally.CHANGELOG.mdentries for the user-facing effects of this change are present.