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Caution Review failedThe pull request is closed. WalkthroughThis PR introduces UI/UX improvements and bug fixes across the frontend application. It adds a POI name visibility toggle throughout the multiplayer room creation and game flow, implements auto-exit countdown after game completion, adds a map reload button to the shared PhoneFrame component, removes mobile-specific action buttons from round results, fixes mobile viewport and scrolling issues, and introduces rank downgrade visualization in single-player modes. Changes
Sequence Diagram(s)sequenceDiagram
participant User
participant SoloGameView
participant useSoloGameFlow
participant GameServer
User->>GameServer: Complete final round
GameServer->>useSoloGameFlow: handleNextRound (final round)
useSoloGameFlow->>SoloGameView: onNextRound callback
SoloGameView->>SoloGameView: startAutoExitCountdown(30)
rect rgba(100, 150, 200, 0.1)
note right of SoloGameView: Auto-exit timer running
SoloGameView->>SoloGameView: Decrement autoExitRemaining each second
end
alt User action
User->>SoloGameView: User clicks exit or navigates
SoloGameView->>SoloGameView: cancelAutoExitCountdown()
SoloGameView->>SoloGameView: redirectToLobby()
else Timer expires
SoloGameView->>SoloGameView: Timer reaches 0
SoloGameView->>SoloGameView: redirectToLobby()
end
Estimated code review effort🎯 4 (Complex) | ⏱️ ~60 minutes
Possibly related PRs
Poem
✨ Finishing touches
🧪 Generate unit tests (beta)
📜 Recent review detailsConfiguration used: CodeRabbit UI Review profile: CHILL Plan: Pro 📒 Files selected for processing (17)
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🔗 Related Issues
Closes #75
Summary by CodeRabbit
Release Notes
New Features
Improvements
Bug Fixes