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This is a project using keijiro's technology in 3D font.
[caution by original tech -> keijiro]
Although the geometry shader effects are fun and exciting to use, I don't recommend using them in production. The geometry shader is near-obsolete technology. You will meet several problems if you use it in your product.
IMG
GIF
Easy Use Guide
A~Z alphabet asset [3D_FONT_BY_KurtSchuster.fbx]
Keep Font Scale { 0.2,0.2,0.2 }
Position the font in the Effector A area
Effector A's Flattener Script => Target Renderes add Your font mesh Renderer