Qwen3: fix quality loss due to rope freq precision#3005
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May 7, 2026
* qwen3 bugfix: compute rope freqs in f32 * qwen example: run model in bf16 on metal
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When running Qwen3 at bf16, I noticed a substantial loss in quality and bugs (skipping tokens) especially when dealing with multi-piece tokens/multi-byte characters. Fixed by doing all intermediate rope freq and sin/cos computation in F32, then casting down to the requested dtype.
Also changed the candle example to run in bf16 by default on metal.