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Releases: innogames/asset-relations-viewer

v4.5.0

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@pak762 pak762 released this 15 Jun 09:46
cba3a67

Speed up drawing of UI dependency tree view

v4.4.1

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@pak762 pak762 released this 08 Jun 12:31
53ae225

Some performance and gc optimizations for the dependency search

v4.3.0

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@pak762 pak762 released this 03 Jun 13:06
4dcfd4f

Change implementation to avoid recursive endless loop for uxml files since Unity 6000.3

v4.1.2

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@pak762 pak762 released this 15 Apr 06:30
3b5b227

Fix compile issue on Unity 6000_4_OR_NEWER due to API changes

v4.1.1

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@pak762 pak762 released this 05 Jan 10:51
c59f49c

Fix non working selection of main asset for tree node in editor

v4.1.0

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@pak762 pak762 released this 17 Dec 13:31
4171386
  • Speed up performance if asset has thousands of subassets
  • If an addressable referenced asset is mainasset the asset does not need to be loaded anymore
  • Loading order is now sorted by file path

v4.0.0

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@pak762 pak762 released this 26 May 10:55
eea2f56

This version changes the way caches are loading their required assets for dependency search.
Instead of each cache loading the assets itself, assets are now loaded only once and then each cache searches for the dependencies of the previously loaded assets.
This speeds up the overall dependency search especially in the async mode since no assets will constantly be released due to being unused and then loaded again during search for the next cache.
In Async mode this will reduce the search time 2-3 times.

Also contains one fix to show property paths in tree view correctly from Unity 6 onwards.

v3.0.2

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@JohannesDeml JohannesDeml released this 26 Apr 09:45
53c38aa

Version 3.0.2

  • Regression from 3.0.1 - Revert changes that are not 2019.4 compatible

v3.0.1

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@JohannesDeml JohannesDeml released this 23 Apr 19:18
2141e69

Version 3.0.1

  • Performance improvements for string comparisons by using StringComparison.Ordinal
  • Some naming cleanup and minor allocation improvements

v3.0.0

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@pak762 pak762 released this 08 Apr 08:13

Version 3.0.0

This is a major update of the ARV since the last version. Most noticeably contains the following improved features.

  • Async loading functionality to reduce memory consumption during dependency search
  • Various other improvements to speed up dependency search
  • Calculation of very big displayed dependency trees is now a lot faster
  • Calculation for generic node search is now done in seperate thread
  • Unity Addressables are now supported without the need of external package
  • Now handles over 32k dependencies and subassets of a file
  • ARV can now be opened without the need to update any caches