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claude-skills

A small collection of battle-tested Agent Skills for Claude Code (and other skill-compatible agents). Each skill is a focused, reusable reference distilled from real work — not a toy.

Skills

For writing or executing implementation plans when the agent's environment can't verify everything — native/FFI code that won't link, the other OS, GPU/display/device/permission-gated code, or anything needing a real device or the full app binary.

The dangerous failure mode isn't "couldn't run it" — it's claiming it works anyway. This skill makes the agent separate three honest states (verified ✅ / compiles-only ⚠️ / specified 📋), ship only what it actually ran, and hand off the rest as a turnkey spec — instead of fabricating green checkmarks under deadline pressure.

Adversarially tested: without the skill, an agent under standup pressure reported three ✅ and "cut the branch" (even excluding the frames that didn't match). With the skill, the same agent refused to fabricate, tiered the work honestly, and surfaced a real correctness bug the fabrication had hidden.

For Flutter iOS projects set up to ship via TestFlight (Apple Distribution signing) when you want to install a release/profile build directly on a connected iPhone without going through TestFlight.

Distribution-signed builds fail on-device with Attempted to install a Beta profile without the proper entitlement (0xe800801f). This skill explains the LocalSigning.xcconfig #include? override pattern that lets one project support both workflows — TestFlight upload and direct device install — without editing the Xcode project file each time. Includes the driver script, the profile-type decode trick, and the signing pitfalls that eat hours.

Install

These are plain Agent SkillsSKILL.md files with YAML frontmatter. To use a skill with Claude Code, drop its directory into your skills folder:

# Personal (all projects)
cp -R skills/sandbox-verifiable-planning ~/.claude/skills/

# Or per-project
cp -R skills/sandbox-verifiable-planning /path/to/project/.claude/skills/

Claude discovers the skill by its description frontmatter and loads it when the triggering conditions match. No further config needed.

Contributing

Issues and PRs welcome — especially additional pressure scenarios that break a skill, or new skills distilled from real work (with a note on how they were tested).

License

MIT

About

Battle-tested Agent Skills for Claude Code — verifiability-aware planning & Flutter iOS device install

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