Quick and lazy wrapper to start the Warudo Editor with Linux Electron.
- Just starts Warudo editor: Start the native Linux Warudo editor without any error messages.
- Download/extract Linux Electron to the
Warudo/Warudo_Data/StreamingAssets/Clients/win-x64/path. Let it overwrite anything it wants to. - Download the latest release of Warudo Editor Wrapper to the same path, and let it overwrite
warudo-client-electron.exe - When pressing Esc in Warudo, the native Linux version of the editor should load.
It works on everything, development is fully self contained between Godot and the source code, and we're lazy. Feel free to implement something better or smaller or whatever.
- Clone the repo
git clone https://github.com/madalee-com/warudo-editor-wrapper - Download and run Godot 4.6.1 or newer
- Open the project.godot file
- Click Project->Export (You need the latest Export Templates for Godot, available on the Export page)
We welcome contributions! Open an issue or a PR.
Quick contribution guide:
- Fork the repo
- Create feature branch (
git checkout -b feature/amazing-feature) - Commit changes (
git commit -m 'Add amazing feature') - Push to branch (
git push origin feature/amazing-feature) - Open Pull Request
- Check existing issues
- Message us on Discord @madalee
- Interact with us on Twitch
- Open a new issue
This project is provided under the GNU General Public License v3.0. See the LICENSE file for more information.
- This project is not officially associated with Electron nor Warudo
- Godot 4.6.1 - The application/game framework
