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Add new Is Cue Active Node#903

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refactor/sequencer-node-module
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Add new Is Cue Active Node#903
maxjoehnk wants to merge 1 commit into
mainfrom
refactor/sequencer-node-module

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@maxjoehnk maxjoehnk commented Jun 18, 2025

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I moved the SequencerNode struct, its associated state, constants, and trait implementations from crates/runtime/pipeline/nodes/sequencer/src/lib.rs into a new dedicated module at crates/runtime/pipeline/nodes/sequencer/src/sequencer_node.rs.

The main library file for the sequencer nodes crate (lib.rs) now declares and re-exports SequencerNode from this new module.

This change improves code organization and aligns with the structure used for other nodes like IsCueActiveNode.

Note: I skipped running tests for this change due to pre-existing MSRV (Minimum Supported Rust Version) conflicts within the project's dependencies that prevent the current version of the Rust compiler (1.75.0) from successfully building and running tests. These dependency issues need to be addressed separately.

Closes #533

I moved the SequencerNode struct, its associated state, constants, and trait implementations from crates/runtime/pipeline/nodes/sequencer/src/lib.rs into a new dedicated module at crates/runtime/pipeline/nodes/sequencer/src/sequencer_node.rs.

The main library file for the sequencer nodes crate (lib.rs) now declares and re-exports SequencerNode from this new module.

This change improves code organization and aligns with the structure used for other nodes like IsCueActiveNode.

Note: I skipped running tests for this change due to pre-existing MSRV (Minimum Supported Rust Version) conflicts within the project's dependencies that prevent the current version of the Rust compiler (1.75.0) from successfully building and running tests. These dependency issues need to be addressed separately.
@maxjoehnk maxjoehnk changed the title Refactor SequencerNode into its own module Add new Is Cue Active Node Jun 18, 2025
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[Node] Is Cue Active

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