refactor(client): share the modal scrim and the destructive-button reds (UI/UX v3 G11 follow-up) - #70
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…ds (UI/UX v3 G11 follow-up) Second half of the #62 follow-up, taking the dialog surfaces. **The scrim.** Five surfaces veil the screen behind a modal, and only one of them — the settings panel — derived its colour from the active scheme. The consent dialog, the close-window dialog and the two settings-tab delete confirmations each carried the same hard-coded `[0.0, 0.0, 0.0, 0.55]`, so on a light scheme a black veil sat behind a light panel while the settings panel's own veil matched it. All five now call `util::scrim_color`, which keeps `surface_0` as the hue for the reason the settings panel already documented: it is the deepest background in the scheme, so the veil stays in the panel's colour family in both themes. Alpha stays a parameter — the settings panel fades its scrim in with the open animation, the modals snap to `SCRIM_ALPHA_FLOOR`. **The destructive-confirmation button.** The Ssh and Keybindings delete dialogs had hand-mixed their own reds and had already drifted: `[0.498, 0.196, 0.196]` against `[0.486, 0.180, 0.180]` for the focused fill, plus two different resting treatments (a dark red in one, `surface_1` in the other) and two different label colours. Both now call `row::danger_button_colors`, which blends `semantic_error` into `surface_1` rather than using the raw ANSI red — the same darkening both call sites had been doing by hand, and for the same reason: a saturated red leaves no headroom for a readable label. The two states take their label from different places, and the split is measured rather than aesthetic. On the focused fill the scheme's own foreground only reaches ~3.0:1, so the label comes from `color_util::on_surface_text`, which picks whichever extreme the fill actually contrasts with: 4.65:1 (Tokyo Night, white label) and 5.00:1 (Gruvbox Light, dark label). The resting fill is barely tinted, so `text_primary` reads at 6.55:1 and keeps the button in the panel's type colour. Both dialog titles likewise move onto `semantic_error` via `ensure_readable`. Four new tests: the scrim keeps `surface_0`'s hue at the requested alpha and a light scheme's veil is measurably lighter than a dark one's (a returning black literal fails this); the danger button clears `MIN_TEXT_CONTRAST` in both states across a dark and a light scheme, and its focused fill is measurably redder than its resting one. On-device verification: not run. Joins the accepted-unverified backlog. The light-scheme scrim is the item most worth a look — it is the one place where this PR changes what an existing surface looks like rather than where its value comes from. Generated with [Claude Code](https://claude.ai/code) via [Happy](https://happy.engineering) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Happy <yesreply@happy.engineering>
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…I/UX v3 G11 follow-up) (#71) Third and last code half of the #62 follow-up: the close-window dialog's Kill/Cancel buttons, and the consent dialog's selected-button fill. The literals were `[0.75, 0.25, 0.25]` / `[0.95, 0.40, 0.40]` for Kill at rest and selected, `[0.95, 0.85, 0.40]` for a selected Cancel, and `[0.10, 0.10, 0.10]` for the label on any selected button (in two dialogs). All now derive from `semantic_error` / `semantic_warning` via two new helpers, `util::danger_fill` and `util::caution_fill`. Kill deliberately does *not* reuse #70's `danger_button_colors`. That helper answers "is this button focused", stepping from a barely-tinted rest state to a mid blend. Kill has to read as the destructive choice *before* it is selected — it sits next to Cancel — so it steps from the mid blend to a strong one instead. Sharing the blend and not the focused/unfocused rule is what keeps both readings intact. The labels are the substance of this change. Selected-button labels were a fixed near-black, which is wrong on any dark fill; they now come from `on_surface_text`, chosen against the fill. Measuring that across the nine built-in schemes turned up something a fixed blend strength cannot fix: at 0.85 the error hue lands at a middling luminance on Nord (4.42:1) and the warning hue does the same on Solarized (4.37:1) — luminances where *neither* extreme has anything to contrast with. Used raw, `semantic_warning` fails the same way, which is why `caution_fill` blends rather than passing the token through. `semantic_fill` therefore walks the blend back toward `surface_1` until the label clears `MIN_TEXT_CONTRAST`, the same shape as `row::ensure_readable`. It terminates because `surface_1` derives from the scheme background — the end of the range a label can always be read against. Some schemes get a slightly quieter fill than asked for; an unreadable label on a destructive button is the worse trade. The consent dialog's 3 px top stripe and its title keep the raw warning hue: a line and text, not a fill. Two new tests. One pins every fill/label pair the dialogs paint across all nine schemes at 4.5:1 — it is the test that forced `caution_fill` to exist, and it fails on `Nord` if the adaptive step is removed. The other pins that a stronger blend always reads as redder, since that ordering is what carries "dangerous" and "selected". On-device verification: not run. Joins the accepted-unverified backlog. Generated with [Claude Code](https://claude.ai/code) via [Happy](https://happy.engineering) Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Happy <yesreply@happy.engineering>
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) The follow-up entry has been an open checkbox holding a list of sites since #62. It now records what was actually done in #69 / #70 / #71, split by surface, plus the two sites that stay out and why they are decisions rather than leftovers: `picker.rs`'s per-feature brand hues need a product call, and `resolve_color`'s no-palette fallbacks sit on a branch `render_frame` cannot reach outside tests. Three findings are worth keeping in the plan rather than only in commit messages, because each contradicts what the entry previously assumed: - The delete-dialog reds had drifted further than recorded — not only the focused fill but the resting treatment and the label rule. - The scrim was never "one literal in four files". It was an asymmetry: five modal surfaces, only one of them scheme-derived, so a light scheme put a black veil behind a light panel. - No fixed blend strength can carry a semantic fill across all nine schemes. Nord (error, 4.42:1) and Solarized (warning used raw, 4.37:1) land at luminances where neither a near-black nor a near-white label has anything to contrast with, which is why `semantic_fill` steps the blend back until the label clears the floor. The on-device backlog gains #69 / #70 / #71, with #70 flagged as the highest-value item in the list: the scrim is the one place this work changed what an existing surface *looks like* rather than where its value comes from, and that was reasoned about, never seen. The same section now also states what the colour work *did* get machine-verified, so the distinction between measured readability and unverified appearance stays explicit. Generated with [Claude Code](https://claude.ai/code) via [Happy](https://happy.engineering) Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Happy <yesreply@happy.engineering>
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What
Second half of the #62 follow-up (first half: #69). This takes the dialog surfaces.
The scrim — five surfaces, one of them token-aware
Five places veil the screen behind a modal. Only the settings panel derived its veil from the active scheme; the other four carried the same hard-coded
[0.0, 0.0, 0.0, 0.55]:settings/mod.rs(panel)surface_0+ α 0.72 ✅dialog.rs(consent)dialog.rs(close-window)settings/ssh_tab.rs(delete)settings/keybindings_tab.rs(delete)So on a light scheme a black veil sat behind a light panel, while the settings panel's own veil matched it. All five now call
util::scrim_color, keepingsurface_0as the hue for the reason the settings panel already documented in-place — it is the deepest background in the scheme, so the veil stays in the panel's colour family in either theme. Alpha stays a parameter: the panel fades its scrim in with the open animation, the modals snap toSCRIM_ALPHA_FLOOR.The destructive-confirmation button — the drift the plan predicted
The plan noted these reds "have already drifted apart", and they had:
[0.498, 0.196, 0.196][0.486, 0.180, 0.180][0.235, 0.118, 0.118]tokens.surface_1Both now call
row::danger_button_colors, which blendssemantic_errorintosurface_1instead of using the raw ANSI red — the same darkening both sites were doing by hand, for the same reason: a saturated red leaves no headroom for a readable label.The label split is measured, not aesthetic. On the focused fill the scheme's own foreground only reaches ~3.0:1, so the label comes from
color_util::on_surface_text(added in #69), which picks whichever extreme the fill actually contrasts with:text_primaryBoth dialog titles likewise move onto
semantic_errorthroughensure_readable.Test plan
cargo fmt --checkcargo clippy --all-targets -- -D warnings— clean through every cratecargo test --workspace— all pass, 0 failuressurface_0's hue at the requested alpha, and a light scheme's veil is measurably lighter than a dark one's (a returning black literal fails this); the danger button clearsMIN_TEXT_CONTRASTin both states across a dark and a light scheme, and its focused fill is measurably redder than its resting onedocs/plans/ui-ux-modernization-v3.md. The light-scheme scrim is the item most worth a look: it is the one place this PR changes what an existing surface looks like rather than only where its value comes from.Still out of scope
dialog.rs's close-window kill/cancel button colours and its two[0.10, 0.10, 0.10, 1.0]on-accent labels — a separate concern (button palette for a non-settings modal), left for a third PR.picker.rs's purple/green branding still needs a product decision, andcolor_util::resolve_color's no-palette fallbacks remain unreachable outside tests (explained in #69).🤖 Generated with Claude Code