Skip to content

material: texture wrap 'repeat'#63

Merged
andrewkaufman merged 2 commits into
newton-physics:mainfrom
ft-lab:dev/material_texture_wrap_mode
Jan 27, 2026
Merged

material: texture wrap 'repeat'#63
andrewkaufman merged 2 commits into
newton-physics:mainfrom
ft-lab:dev/material_texture_wrap_mode

Conversation

@ft-lab

@ft-lab ft-lab commented Jan 26, 2026

Copy link
Copy Markdown
Collaborator

Description

Fixes #62

When specifying material textures, wrapS and wrapT are now set to repeat.

We can confirm this by looking at the hand material when converted to USD below.
We can verify these behaviors after implementing PR #60 and Issue #61.

https://github.com/Daniella1/urdf_files_dataset/blob/main/urdf_files/random/robot-assets/r2_description/robots/r2c5.urdf

Checklist

@ft-lab ft-lab self-assigned this Jan 26, 2026
@codecov

codecov Bot commented Jan 26, 2026

Copy link
Copy Markdown

Codecov Report

✅ All modified and coverable lines are covered by tests.
✅ All tests successful. No failed tests found.

📢 Thoughts on this report? Let us know!

Comment thread urdf_usd_converter/_impl/material.py Outdated
@andrewkaufman andrewkaufman merged commit f196d63 into newton-physics:main Jan 27, 2026
10 checks passed
@ft-lab ft-lab deleted the dev/material_texture_wrap_mode branch February 4, 2026 06:15
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

OBJ/DAE: Should wrapS/wrapT be set to "repeat" when using textures in materials?

2 participants