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Hot Air

A game for gasbags.

Technical notes

Typography

Uses the typkit fonts "Hydrophilia Liquid" and "Hydrophilia Iced." Currently setup to run on local server hotair.notioncollective.dev.

Todo

  • Lost points when "enemy" balloon crosses top of screen
  • Pause screen
  • Refined start screen
  • Hit feedback (reveal who was tweeting, change graphic)
  • GAME OVER logic
  • First draft of sprite design

Nice-to-have

  • 8-bit music from soundcloud
  • Tweetable high scores

Sprite List

Note: these may become animated sprites, but let's keep it basic for now.

  • Small balloon
  • "Democrat" small avatar
  • "Republican" small avatar
  • Balloon (multiples?)
  • Parachute
  • Explosion?
  • Cloud(s)

Additional graphics

  • Title screeen
  • Larger

Roadmap

  1. First draft of all graphics in place, gameplay lifecycle in full operation. The game is fully "playable" but may not be as visually impressive.
  2. Alpha testing.
  3. Refined graphics, fine-tuned game behavior. Respond to alpha testing feedback to make gameplay more fun. Improve visual appearance.
  4. Beta launch.

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A game for gasbags.

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