Increased OpenGL ES compatibility#77
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change indices from unsigned int to unsigned short since glDrawElements doesn't support GL_UNSIGNED_INT unless you have the GL_OES_element_index_uint extension change GL_RED to GL_LUMINANCE since GL_RED doesn't exist in OpenGL ES
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We might have a conflict here with OpenGL > 3
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Thanks for the PR. I think it needs more testing from the community because I suspect it might break things (even if Travis is ok) because of the change from int to short. |
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Sorry for the long delay, can you update your PR (rebase) ? |
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change indices from unsigned int to unsigned short since glDrawElements doesn't support GL_UNSIGNED_INT unless you have the GL_OES_element_index_uint extension
change GL_RED to GL_LUMINANCE since GL_RED doesn't exist in OpenGL ES