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Releases: tiansongyu/cs2_cheat

Release v2.0.6193 (SDL2 + ImGui)

11 Jun 11:33

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Update CS2 offset files from cs2-dumper

Release v2.0.6192 (SDL2 + ImGui)

03 Jun 13:39

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Update CS2 offset files from cs2-dumper

Release v2.0.6191 (SDL2 + ImGui)

30 May 07:02

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Update CS2 offset files from cs2-dumper

Release v2.0.6190 (SDL2 + ImGui)

24 May 12:25

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Update CS2 offset files from cs2-dumper

Release v2.0.6189 (SDL2 + ImGui)

19 May 11:05

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Update CS2 offset files from cs2-dumper

Release v2.0.6188 (SDL2 + ImGui)

15 May 03:08

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Update CS2 offset files from cs2-dumper

Release v2.0.6187 (SDL2 + ImGui)

10 May 11:34
d60b194

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perf: update frame.

Release v2.0.6186 (SDL2 + ImGui)

10 May 10:46
40e0934

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perf: remove glow ESP, optimize rendering for max FPS

- Remove all glow ESP code (memory writes, menu UI, variables)
- Remove VSync and frame rate limiter (unlocked FPS)
- Convert SDL draw calls to ImGui batched draws
- Batch bone reads (90 RPM calls -> 1)
- Skip unnecessary RPM calls when features disabled
- Throttle world entity scan to every 4 frames
- Throttle window position updates to 60Hz
- Reduce circle segments (64 -> 32)
- Cache drawList pointer per frame
- Default anti-flash to enabled

Release v2.0.6185 (SDL2 + ImGui)

10 May 10:14
2a2840d

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fix: improve glow ESP and world entity rendering

- Glow: set m_glowColorOverride, m_bEligibleForScreenHighlight, m_bGlowing
- Grenades: bright filled circles with white outline (no text)
- Weapons: diamond shape with name label, cyan color
- Increased visibility for all world entities

Release v2.0.6184 (SDL2 + ImGui)

10 May 10:10
40af9a0

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feat: add glow ESP, grenade ESP, dropped weapon ESP

- Glow: writes CGlowProperty to enemy pawns (color configurable)
- Grenade ESP: shows smoke/flash/HE/molotov/decoy positions with distance
- Dropped weapon ESP: shows unowned weapons on ground
- Added ReadRaw to memory helper for string reads
- New Misc tab with all controls
- Sound ESP skipped (not feasible for external reads)