Releases: tolumide-ng/tiqtak
Releases · tolumide-ng/tiqtak
Release list
v1.0.7
- Reduces the minimum length of
logs(game plays) for undoing a play to 2 plays
Full Changelog: v1.0.6...v1.0.7
v1.0.6
- Returns logs through the
.logs()function for web targets (withwebfeature flag)
Full Changelog: v1.0.5...v1.0.6
v1.0.5
- Returns logs history length
Full Changelog: v1.0.4...v1.0.5
v1.0.4
- Enables conversion of
ActionPathtoVec<u16>
Full Changelog: v1.0.2...v1.0.4
v1.0.3
Enables conversion of ActionPath to Vec<u16>
v1.0.2
Implements Undo functionality for board state: - Implements Undo functionality for board state behind the history feature flag NB: Please not that enabling the 'history' feature flag will disable the `Copy` trait of board states
v1.0.1
v1.0.0-rc.2
Release v1.0.0-rc.2 - No Changes
v1.0.0-rc.1
Converts the board from a 64bits board to a 32bits board - Converts the board from a 64bits based one to 32bits essentially reduces the size of the stored state of the game by 50% - Refactors the bit mapping of the board's Action - Adds scale field to the board's Action, this helps understand if the move(Action) is based on a 32bits or 64bits bitboard