Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
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Updated
Apr 13, 2026 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
Physics2D - Simple 2D Physics Simulation for Blog Tutorials.
It implements the Augmented Vertex Block Descendent (AVBD) algorithm, bringing the concepts from the original 2D demo into a fully 3D environment.
Implementation of GJK algorithm in 2D
The Particle System API, since 1999, using C++, OpenGL, GLUT, and CMake
Angry Bird - University project
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
A MATLAB implementation of a 2D particle physics simulation based on solving MLCP problem using Projected Gauss-Seidel method.
Neo-Raquet Game Engine
A Simple Physics Engine Based on C++20. Just for personal learning process.
Jet Fighter Simulator is an interactive 2D flight simulation game built in Python using Pygame, designed to provide an engaging and dynamic arcade-style flying experience.
A GUI application for configuring Minie ragdolls (code has New BSD license)
Flagship - a Java/Processing video game (open-world, top-down, single-player, action-adventure, pirate/naval-combat).
As the player, your goal in the game is to explore the map and locate/collect the randomly generated required stuffed animals, called fuzzies, within the time limit. These stuffed animals will be randomly placed around the map at the start of each round.
Physics and 3D Rendering Engine.
Port/refactor of the Spout vertical cave flying physics game
Falling Sand Game Library & Demo
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