Agent Skills that turn novels into source-grounded, fully playable games for Claude Code, Codex, and Kimi Code(K3).
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Updated
Aug 17, 2026 - Markdown
Agent Skills that turn novels into source-grounded, fully playable games for Claude Code, Codex, and Kimi Code(K3).
Creator, simulation reviewer, and portable player toolchain for binary-choice card narratives.
small Unity editor tool that can automatically download and import Google Docs or Sheets (or anything with a URL) into your Unity project; perfect for collaborating with designers, writers, or translators
Combo of addons + template to create visual novels in Godot inspired by Ren'Py
Data-oriented game design tool: describe your ideas in structural way
A YarnSpinner Gdscript implementation that is able to parse and interpret scripts written in the yarn language.
🌿 StoryMoss (草苔) — AI导演式小说创作系统。Tauri+Rust驱动的桌面写作软件,集成知识图谱、伏笔追踪、StyleDNA风格引擎、协同编辑、7阶段全自动创作工作流。让AI成为你的创作搭档,越写越懂你。
Dialogue Editor for Narrative Games.
A World Building Program
A node-based writing workspace for planning complex narratives, branching stories, and game plots in Obsidian and the browser.
A modular AI-ready story-development skill engine built on Pixar’s 22 Rules, Story Spine, Hero’s Journey, South Park causality, and character-arc design.
(BETA) An extension to the Flow plugin which introduces AI utilities including Blackboard and EQS.
Dialogue Scripting Language
Editor, compiler, and runtimes for writing and running dialogue flows for videogames.
自由画布叙事创作系统 — AI-powered story canvas for novels, screenplays & world-building. Supports multi-timeline narratives, 35 block types, 35 story cards. 在画布上摆放、连接、组织叙事元素,AI 协助将结构转化为高质量正文。支持小说、剧本、史诗级世界构建,对标魔兽世界·冰与火之歌·从零开始的异世界生活的创作体量。
Open-source screenwriting knowledge infrastructure for writers and agents: route, generate, review, and orchestrate narrative, branded, and interactive scripts.
StoryDB is a formalization of complex narrative events with an accompanying persistence store.
Free visual dialogue editor for game developers and storytellers. Create branching dialogue trees with an intuitive drag-and-drop interface. Export as JSON for any game engine.
Writing workshop in a box. Structured pipeline for generating complete story architecture: novels, screenplays, film or any narrative form. Use manually, or with an LLM to automate the process.
Runtime Godot plugin for StoryFlow Editor - a visual node editor for creating interactive stories and dialogue systems.
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