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Releases: unavi-xyz/bevy_vrm

v0.3.0

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@m11m m11m released this 07 Apr 23:42
860b44c

What's Changed

  • Update to Bevy 0.18
  • A few small api improvements

Full Changelog: v0.1.0...v0.3.0

v0.1.0

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@m11m m11m released this 22 Jun 11:24
3605036

Update to Bevy 0.16

New Contributors

Full Changelog: v0.0.12...v0.1.0

v0.0.12

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@m11m m11m released this 22 Sep 02:11
01d742e

What's Changed

  • fixed springbones by @MalekiRe in #39
  • impl Copy on BoneName
  • first person setup no longer modifies the VRM asset

Full Changelog: v0.0.11...v0.0.12

v0.0.11

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@m11m m11m released this 07 Aug 04:23
f4b5687

What's Changed

  • Update to bevy 0.14
  • Add AnimationTarget to imported humanoid bones, derived from the VRM bone name. This allows the application of the same bevy animation across any VRM humanoid model.
  • Support first person mode via the SetupFirstPerson event, which sets separate RenderLayers according to the VRM mesh annotations.
  • Refactored humanoid bones & spring bones to not require an external loading step! by @MalekiRe in #32

Full Changelog: v0.0.10...v0.0.11

v0.0.10

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@m11m m11m released this 13 Apr 13:44
2c01584

What's Changed

  • Bump actions/configure-pages from 4 to 5 by @dependabot in #27
  • Bump serde_json from 1.0.114 to 1.0.115 by @dependabot in #26
  • Fix MToon in WebGL by rewriting the MToon shader to be a custom material, not an extension of StandardMaterial. This simplifies the shader overall, but leaves it to us to implement some features that were handled for us (such as normal maps and alpha discarding).
  • Some visual improvements with MToon.

New Contributors

Full Changelog: v0.0.9...v0.0.10

v0.0.9

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@m11m m11m released this 19 Mar 14:04
377248a

What's Changed

  • Gltf kun by @KayHHH in #22
  • Rewrite of the mtoon shader, which is now much more compliant.

Full Changelog: v0.0.8...v0.0.9

v0.0.8

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@m11m m11m released this 03 Mar 04:24
2484714

Update to Bevy 0.13!

v0.0.7

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@m11m m11m released this 25 Dec 09:17

What's Changed

New Contributors

Full Changelog: v0.0.6...v0.0.7

v0.0.6

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@m11m m11m released this 09 Dec 02:35
c794b4c

Updates to bevy 0.12.1, fixing a morph vertex shader error.

v0.0.5

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@m11m m11m released this 07 Nov 23:06
633602a

Upgrade to Bevy 0.12!
Also adds a few other improvements, like the Vrm asset and a VrmBundle helper.