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The Sweet Escape (aka, candies)

This is our submission for the 2013 51-hour long HGDA game jam (http://www.hellenicgamejam.com)

Realtime multiplayer platforming game with shared arena. Uses node.js + socket.io for sync, phaser.js for rendering. Tilemaps edited with tiled, artwork mostly created in Photoshop.

The general gameplay idea is cooperative platformer/puzzle solving with friends or other internet anons.

It is running live @ http://the-sweet-escape.herokuapp.com

Mobile devices are also supported, but there might be some scaling issues.

How to run it locally

Assuming you have node.js installed, npm install && npm start should fetch all deps and run a local instance.

Code structure

Backend / persist logic -> app.js

Game logic -> public/javascript/*

Team

skmp ~ programming | skouts ~ graphics | bloomingbridges ~ programming, music | wizgrav ~ programming

About

Our submission for the 2013 HGDA game jam!

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