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fix(3d-tiles): fix loading tilesets with availableLevels = 1 in the implicit tiling scheme#3194

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fix(3d-tiles): fix loading tilesets with availableLevels = 1 in the implicit tiling scheme#3194
brncsk wants to merge 1 commit intovisgl:masterfrom
brncsk:master

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@brncsk brncsk commented Mar 9, 2025

Fixes #3193

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[3d-tiles] parseImplicitTiles fails to load subtree if availableLevels in the implicit tiling scheme is 1

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