0.5.5
New release comes with:
- 1.21.5 support
- Reduced memory usage (and possibly improved performance depending on architecture)
- Many bugfixes and compatibility improvements
Performance
- Reduced terrain vertex format's size from 20 to 16 bytes
Options
- Added "Builder Threads" setting
Compatibility
- Improved OpenGL compatibility
- Improved Fabric rendering API compatibiltiy
Bugfixes
- Fixed y-axis biome blending bug
- Fixed texture filtering bugs
- Fixed leash and beacon rendering bugs
- Fixed bug where global block entities were not updated on destruction