filtering: remove debug.FreeOSMemory after engine rebuild - #8590
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ChenYun10 wants to merge 2 commits into
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filtering: remove debug.FreeOSMemory after engine rebuild#8590ChenYun10 wants to merge 2 commits into
ChenYun10 wants to merge 2 commits into
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Calling debug.FreeOSMemory forces a full stop-the-world GC and returns all free memory to the OS. This causes a sudden I/O and CPU spike right after saving settings (when the filtering engine is rebuilt), which on hosts with limited disk I/O such as cloud VMs can make the process appear to hang. Rely on the Go runtime scavenger, which returns memory to the OS gradually without the spike. Signed-off-by: Chen Yun <ChenYun10@users.noreply.github.com>
The forced GC and memory return can hang or crash the process on any host, not just hosts with limited disk I/O. Signed-off-by: Chen Yun <ChenYun10@users.noreply.github.com>
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Problem
Saving settings rebuilds the filtering engine, and
initFilteringcallsdebug.FreeOSMemoryafterwards.FreeOSMemoryforces a full stop-the-world GC and returns all free memory to the OS, which causes a sudden CPU and I/O spike that can hang or crash the process right after a settings change — on any host (dedicated machines included), even with a small data volume.Fix
Remove the
debug.FreeOSMemorycall and rely on the Go runtime scavenger, which returns memory to the OS gradually without the spike.Notes
FreeOSMemorycall in the codebase.go build ./internal/filtering/andgo test ./internal/filtering/pass.Signed-off-by: Chen Yun ChenYun10@users.noreply.github.com