Merge v0.37.0 to dev - #4679
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Reload Maya stages on Adsk Asset Resolver context-data changes Adsk::SendContextDataChanged() walks pxr::UsdUtilsStageCache, which Maya does not populate, so its reload loop was a no-op and Apply left stages composed against the stale resolver context. Listen for Adsk::ArContextDataChangeCompleted in AssetResolverDialogCmd and call UsdStage::Reload() on each stage from UsdStageMap, mirroring the AE refresh button.
neilh-adsk
approved these changes
Jul 24, 2026
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