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Version 6.0.0 Release#1144

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AristurtleDev merged 29 commits into
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version/6.0.0
May 2, 2026
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Version 6.0.0 Release#1144
AristurtleDev merged 29 commits into
developfrom
version/6.0.0

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AristurtleDev and others added 29 commits January 18, 2026 21:23
…striction (#1135)

* Replace BitVector32 with custom ComponentBits to lift 32 component restriction

* Optimizations as suggested by @itsBuggingMe
… case a crash and collections with columns equal to 0 would cause a divide by zero exception
* Add unit tests to confirm issue

* Fix SpriteBatch culling for oversized image collection tiles
* Add Collision2D narrowphase collision queries

* Add CollisionShape2D actor bounds and collision events

* Replace collision broadphase contracts with BoundingBox2D

* Rework CollisionWorld2D layer rules around named layers

* Add CollisionWorld2D collision query pipeline

* Remove legacy shape and penetration compatibility helpers
KNI strictly enforces 16-bit buffers on Reach profile which throws an exception if not checked.
KNI throws exception when changing CurrentTechnique for OnApply
@AristurtleDev
AristurtleDev merged commit 8235b36 into develop May 2, 2026
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AristurtleDev deleted the version/6.0.0 branch May 2, 2026 18:26
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