What's Changed
- Add TryGetAnimation to SpriteSheet by @oconnerj in #1148
- Add Intersects methods for CollisionShape2D by @Svarshick in #1152
- Resolve issue where LDtk level grid size was ignored if different than default grid size in project by @AristurtleDev in #1160
- Handle empty tile gid 0 in tileset collection by @AristurtleDev in #1161
- Normalize particle texture paths before content load by @AristurtleDev in #1163
- Update version to 6.0.1 by @AristurtleDev in #1164
New Contributors
- @oconnerj made their first contribution in #1148
- @Svarshick made their first contribution in #1152
Full Changelog: v6.0.0...v6.0.1