Useful skills and perks - #187
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April 17, 2024 23:21
added 18 commits
April 18, 2024 02:03
- fix bug where PerkBonus can be infinity - fix exception when GetAllPartyHeros mobileParty parameter is null
- add better Steward Giving Hands perk - make item quality side by side with tier affect gained exp from item donation - fix few bugs
- add proper BKConstructionModel.GetBoostAmount Perk Effect - family members now include grandchildren and nephew and nieces - Steward Relocation and AidCorps perks
- make WarriorsDiet apply on either leader or quartermaster - Steward Gourmet and Sound Reserves perks
- filter perks calculation with only active heros - restructure perk data - add steward skill effect - add ForcedLabor and Contractors perks
- add MasterOfPlanning,MasterOfWarcraft and PriceOfLoyalty traits
- add Medicine Perks data - add SelfMedication Perk
- add bonus from court and royal court - add TriageTent and WalkItOff perks - fix few bugs
- fix few perk related texts
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Improve the impact of perks when the feature is turned on from the settings, enabling perks to increase in power as related character skill level improves. Also, expand the range of roles for each skill to offer more flexibility.
Example:

Steward
Medicine (in progress)
Leadership
OneHanded
TwoHanded
Polearm
Bow
Crossbow
Throwing
Riding
Athletics
Crafting
Tactics
Scouting
Roguery
Charm
Trade
Engineering
Scholarship
Theology
Lordship