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Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
using ECS.SceneLifeCycle.Reporting;
using ECS.Unity.GLTFContainer.Components;
using ECS.Unity.Transforms.Components;
using ECS.Unity.Transforms.Systems;
using SceneRunner.Scene;
using System;
using System.Collections.Generic;
Expand All @@ -18,6 +19,9 @@
namespace ECS.SceneLifeCycle.Systems
{
[UpdateInGroup(typeof(SyncedPreRenderingSystemGroup))]

// SyncGlobalTransformSystem must run after to reconcile the player entity position after Conclude() was called
[UpdateBefore(typeof(SyncGlobalTransformSystem))]
public partial class GatherGltfAssetsSystem : BaseUnityLoopSystem
{
private static readonly TimeSpan TIMEOUT = TimeSpan.FromSeconds(60);
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