Handle duplicate character names in scene builders - #1596
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Summary: Both gltf io and fbx io support adding multiple "characters" (including rigid objects) to the same file. However, they will silently ignore a character with duplicated names. This diff automatically assign a unique name (eg. "character_1") in this case with a warning, and return the new name in the API, so the caller can starting using the new name (eg. for adding associated data later). Also added more tests to catch corner cases. Differential Revision: D113994586
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Summary:
Both gltf io and fbx io support adding multiple "characters" (including rigid objects) to the same file. However, they will silently ignore a character with duplicated names.
This diff automatically assign a unique name (eg. "character_1") in this case with a warning, and return the new name in the API, so the caller can starting using the new name (eg. for adding associated data later).
Also added more tests to catch corner cases.
Differential Revision: D113994586