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Copy file name to clipboardExpand all lines: CHANGELOG.md
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- Preserve muscles and rigid-body color groups when copying or replicating a `ModelBuilder`.
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- Fix `ModelBuilder.add_usd()` to honor `PhysicsScene.gravityDirection`, including stage-to-builder rotation and per-world imports.
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- Fix stale overlay layers remaining visible after switching examples in the OpenGL viewer.
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- Fix `SolverKamino` CG/CR solves silently under-iterating on CPU graph capture; the capture-safe loop path now runs on any capturing device, not only CUDA, so CPU captures no longer record a stale host-readback convergence decision at record time.
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- Reject incompatible custom attribute and frequency definitions before composing `ModelBuilder` instances.
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- Fix `cloth_franka` example rendering particles at simulation scale (cm) instead of viewer scale (m)
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- Fix `ModelBuilder` merges to accept array-valued transform fields and plain-list particle color groups.
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