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fix: Remove metrics leftovers
CI
#1068:
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72b6ad6
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master
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Merge pull request #3338 from stride3d/feature/explicit-compute-trans…
CI
#1067:
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fd0906d
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56s
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fix: read by direction when resampling the prefiltered radiance highest level
CI
#1066:
Pull request
#3341
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sasvdw
13m 47s
LazyWorksZA:fix/ggx-prefilter-mip0-per-face-rescale
LazyWorksZA:fix/ggx-prefilter-mip0-per-face-rescale
13m 47s
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Removed game settings overrides
CI
#1065:
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#3343
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ferafiks
14m 16s
ferafiks:game-settings-removal
ferafiks:game-settings-removal
14m 16s
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Vulkan/D3D12: Make resource transitions explicit, remove the Vulkan auto-transition pass
CI
#1064:
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#3338
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27m 48s
feature/explicit-compute-transitions
feature/explicit-compute-transitions
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Merge pull request #3337 from stride3d/feature/vulkan-1-3
CI
#1063:
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24m 14s
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fix: synchronise Vulkan attachment reads, buffer barriers and swapchain acquisition
CI
#1062:
Pull request
#3324
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Action required
LazyWorksZA:fix/vulkan-attachment-reads-and-buffer-barriers
LazyWorksZA:fix/vulkan-attachment-reads-and-buffer-barriers
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fix: Remove metrics folder
CI
#1061:
Pull request
#3342
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Jklawreszuk
13m 30s
Jklawreszuk:metrics-patch
Jklawreszuk:metrics-patch
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Vulkan/D3D12: Make resource transitions explicit, remove the Vulkan auto-transition pass
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#1060:
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26m 49s
feature/explicit-compute-transitions
feature/explicit-compute-transitions
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Vulkan: switch to Vulkan 1.3 and use dynamic rendering
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#1059:
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feature/vulkan-1-3
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Vulkan/D3D12: Make resource transitions explicit, remove the Vulkan auto-transition pass
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feature/explicit-compute-transitions
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fix: read by direction when resampling the prefiltered radiance highest level
CI
#1057:
Pull request
#3341
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sasvdw
13m 36s
LazyWorksZA:fix/ggx-prefilter-mip0-per-face-rescale
LazyWorksZA:fix/ggx-prefilter-mip0-per-face-rescale
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Vulkan/D3D12: Make resource transitions explicit, remove the Vulkan auto-transition pass
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#1056:
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31m 25s
feature/explicit-compute-transitions
feature/explicit-compute-transitions
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Vulkan/D3D12: Make resource transitions explicit, remove the Vulkan auto-transition pass
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#1055:
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26m 37s
feature/explicit-compute-transitions
feature/explicit-compute-transitions
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feat: SDSL: preserve Buffer<T> element type, align buffer loads with …
CI
#1054:
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8c5cef4
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28m 16s
master
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28m 16s
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ci: label changes no longer cancel or re-run main CI
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#1053:
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aebdb58
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49s
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fix(msbuild): Stride.AssetCompiler.targets - use Path.Combine for paths
CI
#1052:
Pull request
#3340
opened by
VaclavElias
14m 6s
VaclavElias:asset-path
VaclavElias:asset-path
14m 6s
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Vulkan/D3D12: Make resource transitions explicit, remove the Vulkan auto-transition pass
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#1051:
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27m 16s
feature/explicit-compute-transitions
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Vulkan/D3D12: Make resource transitions explicit, remove the Vulkan auto-transition pass
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#1050:
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feature/explicit-compute-transitions
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Vulkan/D3D12: Make resource transitions explicit, remove the Vulkan auto-transition pass
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#1049:
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8m 52s
feature/explicit-compute-transitions
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Vulkan/D3D12: Make resource transitions explicit, remove the Vulkan auto-transition pass
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#1048:
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26m 49s
feature/explicit-compute-transitions
feature/explicit-compute-transitions
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Vulkan/D3D12: Make resource transitions explicit, remove the Vulkan auto-transition pass
CI
#1047:
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24m 26s
feature/explicit-compute-transitions
feature/explicit-compute-transitions
24m 26s
View #3338
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Vulkan/D3D12: Make resource transitions explicit, remove the Vulkan auto-transition pass
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#1046:
Pull request
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12m 46s
feature/explicit-compute-transitions
feature/explicit-compute-transitions
12m 46s
View #3338
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Vulkan: switch to Vulkan 1.3 and use dynamic rendering
CI
#1045:
Pull request
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14m 13s
feature/vulkan-1-3
feature/vulkan-1-3
14m 13s
View #3337
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Vulkan: switch to Vulkan 1.3 and use dynamic rendering
CI
#1044:
Pull request
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13m 10s
xen2:feature/vulkan-1-3
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