Skip to content

Properly layer emission under clearcoat - #25256

Open
JMS55 wants to merge 1 commit into
bevyengine:mainfrom
JMS55:fix-clearocat-emission
Open

Properly layer emission under clearcoat#25256
JMS55 wants to merge 1 commit into
bevyengine:mainfrom
JMS55:fix-clearocat-emission

Conversation

@JMS55

@JMS55 JMS55 commented Aug 2, 2026

Copy link
Copy Markdown
Contributor

@JMS55 JMS55 added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Aug 2, 2026
@github-project-automation github-project-automation Bot moved this to Needs SME Triage in Rendering Aug 2, 2026
@JMS55 JMS55 added this to the 0.19.1 milestone Aug 2, 2026
@JMS55
JMS55 force-pushed the fix-clearocat-emission branch from 2120df2 to 39bde66 Compare August 2, 2026 03:03
@JMS55
JMS55 requested review from beicause and kfc35 August 2, 2026 15:22
@kfc35 kfc35 added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it and removed S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Aug 2, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

Projects

Status: Needs SME Triage

Development

Successfully merging this pull request may close these issues.

Deferred rendering crushes all emissive light to ~4% via the clearcoat emission Fresnel term

3 participants